
#include "gus2.h"
enum
{
	EColor = 0x43,
	EText = 0x54,
};
#if GUS2_ENABLE_ATTRI
const __gui_attr_edit CTRL_EDIT_ATTR = {
	/*.Color = */EColor,
	/*.Text  = */EText,
};
#endif 
void gui_edit_set_color(bytearray_t* ba, gui_color_t color) {
	gui_ctrl_set_attrs(ba, "bd", EColor, color);
}
void gui_edit_set_text(bytearray_t* ba, const char* text) {
	gui_ctrl_set_attrs(ba, "bs", EText, text);
}
